SectionsTempo Control

Agree on these calls before the match. Side labels show where each term normally applies; T + CT calls work from either side.

Tempo Control

Snap

T + CT

Go fast, execute now.

Freeze

T + CT

Stop moving, hold positions.

Contact

T + CT

Walk up together in silence, no utility; go loud only when someone is spotted.

Reset

T + CT

Abandon the current plan, fall back to default spacing.

Executes & Deception

Exec

T

Full utility hit on a site, everyone commits together.

Rehit

T

Regroup after a failed hit and go the same site again.

Split

T

Attack one site from two directions at the same time.

Fake

T

Throw utility and make noise at one site, then rotate to the other.

Reads & Reactions

Alarm

Warn that the named site is likely under pressure so its defenders prepare blocking utility and support.

Red Herring

Treat unusual enemy pressure as a distraction; hold the current shape and wait for a clearer read.

Domino

Turn the advantage from the last play into the next action immediately instead of resetting.

Pressure & Lurks

Magnet

Have one player create credible pressure alone to pull rotations while the pack prepares the opposite finish.

Joker

One teammate has a round-winning timing; everyone else stays alive and lets the play develop.

Dragon

As the isolated lurker, take the maximum safe space, then activate the team before the next duel becomes fatal.

Execute Modifiers

Turtle

Use the rehearsed execute utility, but walk behind it silently and stay ready for CT aggression.

Chaos

When the site fight overwhelms detailed communication, stop explaining and take coordinated fights together.

Goggles

Pair the entry flash through a smoke with a second flash behind it, then follow through together.

Information Plays

Scout

During an anti-eco, have one player probe the suspected stack while the four-player pack waits opposite.

French

As CTs, quietly overload one site, then contact forward together until the team finds information or the flank.

Bait Push

While stacked on one site, push the opposite lane to tempt reacting Ts into the prepared defense.