Starter Guide

An initial plan an IGL can use on the first gun round.

SectionsPositions

Positions

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CT SpawnT SpawnRugsNinjaWaterCanalsEboxTop MidHouseDoorsBridgeCameraHeadshotB ConnHeavenCakeFountainA MainBeachCatwalkBricksPizzaCubbyTempleYekindarStreetStairsB ExtremityMiddleCanalsA ExtremityAWPAWPAWPAWP
AWP
    • Establish Middle with utility, preserve the space, and relay rotation and audio information (4:37).
    • If CT utility makes the solo fight expensive, disengage and connect toward Ebox, A Main, or B Main (5:02).
    • Take the space that threatens A and B splits through Camera and Ebox, then determine whether the rotator is playing Middle.
    • Smoke Camera to force the rotator toward B Conn or Middle, weakening B for the split and usually creating a 2-1-2 CT setup.
    See Responsibilities

Game Plan

Fix A Main and B Main while the pack takes Middle and Canals; identify the CT rotator, then split the site that loses its extra defender.

  1. Establish Middle with utility and threaten the next progression phase, but commit to deep Middle only when a teammate can support and trade.
  2. Keep both extremities alive while the pack takes Middle and Canals, preserving both site finishes until the rotator is identified.
  3. Use Middle pressure to identify which site loses its extra defender, then split that site.
  4. Once the finish is called, have the opposite extremity either hold the late lurk or join the Middle group.

Protocols

If the Mid fight is expensive, cancel & regroup

1When Middle meets layered CT utility without a teammate ready to trade, stop the pressure and reconnect through Canals, A Main, or B Main; if the CT utility expires, call teammates back to retake Middle together.

Video · 5:02

B sends its third defender Middle: split B

2When Middle confirms that B's extra defender has rotated into Middle, send A Extremity through Canals and keep B Extremity with the B Main group to split the weakened B site.

Video · 14:13

A rotator crosses toward B: split A

3When Middle sees or hears the A rotator crossing toward B, keep A Main fixed and send the Middle group through Camera to split the weakened A site.

Video · 6:37

Default + Conditioning

  • Default

    E Box smoke · Window smoke · Hole molly

    When zoomed, focus the map and use the arrow keys to pan. Press Home or Escape to fit the whole map. Scroll over the map or pinch to zoom. Move the pointer outside the map to scroll the page.

    100%
    CT SpawnT SpawnRugsNinjaWaterCanalsEboxTop MidHouseDoorsBridgeCameraHeadshotB ConnHeavenCakeFountainA MainBeachCatwalkBricksPizzaCubbyTempleYekindarStreetStairsSSMFM
    SmokeMollyFlashT playerPlayer 1Player 2Player 3

Variations

  • Mid Progression (1-3-1)

    B Connector smoke · Camera molly · Mid Doors flash
  • Heavy Water (1-1-3)

    A Main smoke · Window smoke · E Box smoke · Mid Door molly
  • B Heavy (3-1-1)

    B Lurk smoke · E Box smoke · House molly · Mid Door molly

Executes

  • A Execute

    Heaven smoke · Camera smoke · Cake molly · Bricks molly · Camera flash
  • B Execute

    Temple smoke · B Site smoke · Ninja molly · Yekindar / Pillar molly · B Site flash
  • A Split

    Heaven smoke · Camera flash
  • B Split

    Street smoke · Temple smoke · Yekindar / Pillar molly · B Site flash

Utility Overview

Filter by type

Essential12

Niche11

11 situational utilities are tucked away until needed.

Gimmicks

  • Headshot Hiding Spot

  • Hole Boost

  • E-Box Headshot Angle

Duties

IGL Guide

  1. Round Start

  2. Mid Round

  3. End Round